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Tom Kucy
DP / 3D Artist

Cinematography · Real-Time 3D · Creative Tech
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CinematographyUnreal EngineDirection Real-Time 3DMotion ControlCreative Tech CinematographyUnreal EngineDirection Real-Time 3DMotion ControlCreative Tech

Selected Work

I build the
tools too.

Beyond the lens — motion-control firmware, motorized camera rigs, 3D printing, real-time Unreal cinematics, and browser tools for the awkward parts of the pipeline. The engineering is part of the craft.

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ALL WORK

Work

DisciplineDP / 3D / Direction
Projects
CODE & CREATIVE TECH

Code

DisciplineCreative Technology
SelectedTools & Builds
ABOUT

Tom
Kucy

RoleDP / 3D Artist
BasedCalgary, AB
StudioCritical Mass

Tom Kucy is a filmmaker and cinematographer based in Calgary. As Executive Product Engineer at Critical Mass, he leads a wing of the studio's 3D product pipeline, specializing in luxury automotive visualization that brings creative visions to life in real-time. He pairs bleeding-edge technology with mastery of lookdev to deliver exceptional visual and technical fidelity.

Tom holds a Bachelor of Design in Visual Communication Design from AUArts and has created work for brands like BMW, INFINITI, First Command, and AT&T. He's also partnered with the Clara Lionel Foundation, traveling across Africa and the Caribbean to document the charity's impact and help beneficiaries share their stories firsthand.

When he's not behind a screen, Tom is in his home workshop indulging a serious tool addiction—building furniture and homeware for friends and family through woodworking and 3D printing. Equal parts digital and sawdust.

CINEMATOGRAPHY REEL

Reel

DisciplineCinematography
Selected2024 – 2026